A Saga or three

Posted on October 1, 2014

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A visit to Hutt Miniature Wargames Club Saga weekend

HuttClub held a two-day Saga tournament over 27 and 28 September. I visited on the Sunday.

Three tables, each running a four-player multi-army game. The president, who greeted me affably, explained that these included a random alliance mechanism. Each player had a red and a black playing card and each turn their choice of alliance was revealed. At a particular turn – I believe it was the fourth – the cards became random and the result locked in alliances.

I stayed mainly at one table, which seemed to offer a combination of attractive scenery, attractive minis, and activity between the armies. Here are nine photos I shot across the hour I was there.

Normans left flank, JomsVikings right flank.

Normans left flank, JomsVikings right flank.


JomsVikings

JomsVikings


The Norman corner

The Norman corner


Bretons

Bretons

Vikings

Vikings

Bretons work to get around Norman flank

Bretons work to get around Norman flank

The Breton encirclement is complete; Vikings are coming up in support

The Breton encirclement is complete; Vikings are coming up in support

Normans and JomsVikings suddenly ally against Bretons

Normans and JomsVikings suddenly ally against Bretons

What’s Saga like?
It is a small-unit game, rather like early Warhammer to watch. Its mechanics relate more to European-designed boardgames than wargames. Saga dice drive unique effects for each army and allow players to choose tactical options each turn. It is well-suited to 28mm (or larger) minis though 10mm-15mm will work.

Each turn is remarkably slow considering the very small number of units – no more than half a dozen each side usually. This is partly because of the rolls-to-hit and rolls-to-save, partly because each individual piece has to be moved, and partly because there are many choices and sub-choices afforded by the Saga dice each turn.

I stayed for a pleasant hour, in which time a great many dice were shaken and rolled out and very little happened on any board. When I left the game shown above, the ‘final’ alliance pitted JomsVikings and Normans (who had been doing most of the fighting) together against the sneaky Bretons and tardy Vikings.

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Posted in: Hutt Club